APP INDUSTRY

In my experience, some of the most serious user-centred mistakes happen right at the start of a project. Here are some of the key reasons why, and how to avoid them
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Keeping a pre-schooler entertained is hard at the best of times but when you’re suddenly forced to stay at home 
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I spend a lot of my time supporting the development of games for children: educational apps, EdTech, console games & 
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Children’s screen time, whether that’s on iPads, smartphones, TV, games consoles, computers or other tablets, can feel like a permanent 
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As parents many of us feel excessively guilty when we resort to screens either as a virtual babysitter or succumbing 
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It was a great pleasure to speak at The Kids Want Mobile this week. As always it was an insightful 
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Creativity is one of the most valuable skills we can encourage in children. Whether they go on to an inherently creative 
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It was my great pleasure to speak at the UXPA event on ‘UX & Video Games’ in January 2017 on 
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Having been a Beasts of balance kickstarter supporter throughout development and seen the prototype system demoed on a number of 
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I was delighted to speak today at the Children’s Media Conference on the Connected Toy Story panel. My focus in 
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