UX

In my experience, some of the most serious user-centred mistakes happen right at the start of a project. Here are some of the key reasons why, and how to avoid them
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I spend a lot of my time supporting the development of games for children: educational apps, EdTech, console games & 
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It was a great pleasure to speak at The Kids Want Mobile this week. As always it was an insightful 
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It was my great pleasure to speak at the UXPA event on ‘UX & Video Games’ in January 2017 on 
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Having been a Beasts of balance kickstarter supporter throughout development and seen the prototype system demoed on a number of 
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